AI as a creation tool “sucks balls”, says Falconeer and Bulwark dev Tomas Sala, but it’s the future we should be really worried about - Eurogamer
Tomas Sala is a solo developer known for aerial combat game The Falconeer and sea-town building game Bulwark - projects that are large and ambitious undertakings for one person. Using AI to offload some of that creative load could be an attractive proposition for someone like him. But of all...